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3rd-Person Adventure of the Classic Kind _Runaway_ starts with a movie: an attractive young man in a director’s chair on a dark stage tells you about the strange turn his life took recently. Brian Basco, you learn, is a brilliant physics student on his way to dream position at UC Berkeley. As he’s leaving New York, he remembers he has an errand to run and heads to SoHo. A beautiful woman runs out in front of his car. He takes her to the hospital and tried to continue on his way, but she tells him her life is in danger. Being a kind-hearted soul, he can’t just leave her, and soon enough the two of them are on the run.
Excellent adventure game! I am a huge fan of the Monkey Island series, mostly for the sytle of gameplay, but also for the humor and interesting “twists”. Runaway has all of the aspects that I love of that series but with a sytle completely of its own. Runaway takes you on a roller coaster of adventure and suspense, but does it in a supremely crazy and comedic way.
Fantastic style but mediocre gameplay I loved this game at first, but after I got a while into it, I got extremely bored with it. The game looks great and starts off with some interesting puzzles, but in the middle it starts moving at a snail’s pace. The storyline progresses at an excruciatingly slow rate while you are stuck in some huge areas trying to solve poorly designed puzzles. The bane of any adventure gamer is the pixel hunt, and this game has plenty of them. When you’re not pixel hunting, then chances are you are solving some silly illogical puzzle. And when you are not doing that, you’re solving some unoriginal puzzle that you have seen in other adventure games or brain teaser books.
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