This introduction to computational geometry focuses on algorithms. Motivation is provided from the application areas as all techniques are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement.

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A textbook for undergraduatesThis is a computer science textbook for undergraduates. Lots of “real world” uses for computational geometry to egg-on the unmotivated. Not so good for those that ARE already motivated.The text glosses over basic tasks such as “whether a point lies to the left or right of a directed line” (page 4) with the expectation that some unnamed library function will do this. For me, not so. Moreover I’d would have liked to read a geometric proof of such things. The…Fantastic explanation — very clear, with great topicsGood overview but lacking detail